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 Dragonlord Class (with desc of class skills)

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Male
Number of posts : 587
Age : 49
Location : Bahrain
Registration date : 2007-11-03

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Coins: Infinity
Level: Maximum level
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PostSubject: Dragonlord Class (with desc of class skills)   Dragonlord Class (with desc of class skills) Icon_minitimeThu Nov 22, 2007 6:12 am

Heyall,

This is my first real attempt to suggest a class. I doubt it'll go anywhere, since I rarely get anything right on the first try, but I'm hoping the post won't at least be locked or removed.

The idea came to me while looking at the classes in DF and AQ. There are ninjas, paladins (soon maybe), and ninjas in both games, though all 3 started in AQ first. Why not have Dragonlord be available in AQ as a Tier 3 armor? I was inspired by the crossover Titans of Battleon event between AQ and DF.

Since this class already exists in DF, I’m concerned that it probably won’t be allowed in AQ, but I’m giving it a shot anyway.

Well, here goes.

Class Name: Dragonlord

Prerequisites: 5 levels in Dracomancer AND 5 levels in Dragon Slayer

Armor:

Name: Dragon Mail
Element: Fire
Appearance: Similar to the Dragonlord Armor in DF, but with a Dragon’s Face embossed on the Cuirass (upper torso armor). Chainmail covers the abdomen region on the seams of the armor. This version of the armor has no helm. The non chainmail portions of the armor are grey scale, similar to the Holy Armor of the Paladins and the normal Dragonslayer Armor.

Description: One of the last remaining relics of the Dragonlords. This armor channels the Dragon magic of Lore embodied by the Elemental Orbs along with the skills of its past bearers. Only one who understands the strengths and weaknesses of dragonkind is worthy of it.

This version of the armor has only one attack of the same type as the weapon used. It’s a simply dashing strike with the weapon unless the weapon’s special activates. Damage is 100%base/100%random.

Defense Modifiers (before/after level Cool:
-----Melee: 33/38
-----Range: 20/25
-----Magic: 27/32
Elements (before/after level 2):
-----Light: 95/92
-----Dark: 95/92
-----Earth: 105/103
-----Energy: 105/103
-----Fire: 90/87
-----Ice: 105/103
-----Water: 100/98
-----Wind: 105/103
Price: 3500
Level: 40
Ten Skills: o for permanent effect (the defense upgrades)

Name: Dragon Lord’s Mail (Guardian Only)
Element: Fire
Appearance: Similar to the Dragonlord Armor in DF, but with a Dragon’s Face embossed on the Cuirass (upper torso armor). Chainmail covers the abdomen region on the seams of the armor. This version of the armor has no helm either. The non chainmail portions of the armor are cobalt blue. The left arm (shield arm) has a larger gauntlet on it.

Description: One of the last remaining relics of the Dragonlords. This armor channels the Dragon magic of Lore embodied by the Elemental Orbs along with the skills of its past bearers. Only one who understands the strengths and weaknesses of dragonkind is worthy of it. This version grants an extra ranged attack from the left gauntlet!

This version of the armor has two attacks; the first is of the same type as the weapon used. It’s a simply dashing strike with the weapon unless the weapon’s special activates. The second attack launches an arcane bolt from the gauntlet on the left arm that does ranged damage of the same element as the weapon equipped. Damage for both strikes is 80% base/80% random each. Both armors have identical defense and elemental resistance values.

Defense Modifiers (before/after level Cool:
-----Melee: 33/38
-----Range: 20/25
-----Magic: 27/32
Elements (before/after level 2):
-----Light: 95/92
-----Dark: 95/92
-----Earth: 105/103
-----Energy: 105/103
-----Fire: 90/87
-----Ice: 105/103
-----Water: 100/98
-----Wind: 105/103
Price: 3800
Level: 40
Ten Skills: o for permanent effect (the defense upgrades)



One: Luck of the Dragon(ish)
Strike with the luck of Allana, one of the first Dragonlords and protector of Leprechauns!
-----Mana Cost: 15 mp
-----Damage: one strike: 1hit of weapon type and element with random damage modifier in the range from 50% to 350%
Stat bonuses: yes
Bth: 10%
-----Appearance: A four leaf clover appears above you, then your weapon glows green before you perform a jump strike that does the above mentioned damage.

Two: Resistance Bonus
Increased Elemental Resistance!
As described above in elements section of armor desc.

Three: Eye of the Hunter
Channel the Sight of T’larus, the first Elven Dragonlord and former Ranger General!
-----Mana Cost: 40 mp
-----Effect: On turn this ability is used, nothing happens. If the player uses the dragon mail’s normal attack, the attack will have +100 bth (unblockable) and have a damage modifier of 150%. Essentially this is equivalent to two unblockable attacks of 75% power each. Stat bonuses applied.
-----Appearance: On first turn, an eye appears above the player’s head, and the announcement is made that Eye of the Hunter has been used, sort of like how Divine Magic is announced. Like Divine Magic, this effect only lasts if the player keeps the class armor equipped.

Four: Dragon Hoard
Use Roric’s Amulet to summon the Cursed Hoard of the dragon Fafnir to strike down your foes!
-----Mana Cost: 65 mp
-----Damage: 4 hits of melee Earth damage; +25 bth each, 15-30 damage each. No Stat bonus applied.
-----Appearance: A treasure chest is summoned next to the player, and a wave of gems and gold coins strikes the enemy for 4 hits of melee Earth damage.

Five: Trigoras’s Gift
Call upon one of the three magicks of the legendary Trigoras!
-----Mana Cost: 85 mp
-----Damage: 1 hit of magic damage of the chosen element (fire, ice, or energy); +30 bth, 70-90 damage. For the next 5 turns after the initial hit if it connected, the enemy suffers 5-10 magic damage of that element that is unblockable, similar to a Sneak’s poison ability. No stat bonus applied.
-----Appearance: When ability is activated, player can choose which element they want. After that, a spectral dragon head appears (similar to the dragon head that appeared when the Wind Orb attacks you on Drakath’s behalf in one of the DF quests); red for fire, white for ice, or yellow for energy. A dragon breath attack whose appearance should match the element strikes the enemy inflicting the above effects.

Six: Roar of the Dragon
Let out a Roar of Fury that replenishes your mental reserves at the cost of stamina
-----SP cost: 50% of max SP
-----Effect: Player recovers 20% of mp
-----Appearance: Player roars in a manner similar to Berserker shout.

Seven: Reinforce Weapon
Use your newfound knowledge of transmutation to enhance the attributes of your weapon!
-----SP cost: 5% of max SP to activate.
-----Effect: The normal attack and Luck of the Dragon(ish) receive a +10 bonus to bth and a 120% damage modifier. Each turn the Reinforce Weapon effect is active, 5% of the max SP is drained. When SP reaches less than 5% of max SP or 0, effect is ended.
-----Appearance: Weapon gains an aura of the same color as its element (purple if void) and the above bonuses are applied to the two attacks mentioned. Activating the ability does not end the player turn, similar to the Beastmaster buff skills.

Eight: Defense Bonus
-----Mana Cost: 0
-----Effect: Defenses increased according to above armor section

Nine: True Dragon’s Heart
The most advanced combat maneuver of the Dragonlords, invented by The Last Dragonlord. A powerful 3 hit attack!
-----Mana Cost: 125 mp
-----Damage: 3 hits; 1 hit of the same element and type as the weapon equipped with +15 bth and 150% damage modifier, 1 hit of the same element and type as the weapon equipped with +20 bth and 130% damage modifier, and 1 hit of the same element and type as the weapon equipped with +10 bth and 250% damage modifier. (if all 3 connect, then it’s the same as 530% damage modifier to weapon damage, of matching element). Stat bonuses not applied.
-----Appearance: Player drops his or her weapon and, if equipped, shield to the ground. Wings appear on player’s back similar to those that appear when Dragonlords in DF use DHeart. Player then flies at enemy and goes offscreen for first hit. Player flies back onscreen hitting the enemy on the way for the 2nd hit. 3rd hit has the player hurling a large energy ball at the enemy. Wings vanish and the player picks up his or her weapon and shield again.

Ten: Dragon Magic!
Channel the powers of the Elemental Orbs themselves! Each Orb can summon an avatar of one of the most powerful dragons of its element, each with amazing effects. Discover their powers for yourself!
-----Total Cost: 30 charges. If this is too low or high for this skill, please let me know.
-----Effect:
Flame of Akriloth: 1 hit magic Fire damage; +100 bth, 350% of weapon damage. If hit connected, enemy suffers 5 turns of unblockable 10-15 Fire damage.
Chill of the Great Frost Wyrm: 1 hit magic Ice damage; +100 bth, 300% of weapon damage. If hit connected, enemy suffers from -10 penalty to DEX. If enemy is not Ice type and if it’s ice vulnerability is 100% or higher, then enemy is also frozen for two turns.
Storm of Krenos: 1 hit magic Energy damage; +100 bth, 325% of weapon damage. If hit connected, enemy is paralyzed for one turn. If enemy is water type and has energy vulnerability of 100% or higher, enemy is paralyzed for another turn.
Torrent of Serlissa: 2 hits magic Water damage; +100 bth each, 150% of weapon damage on each hit. Each hit that connects will also recover player mana for 50% of the damage done.
Curse of Ziragat: 1 hit magic Darkness damage; +100 bth, 350% of weapon damage. If hit connected, enemy defenses are lowered by 5 each. If enemy is light type, enemy darkness vulnerability is increased by 10% for the rest of the battle (enemy takes 10% more dark damage).
Blessing of Geldar: Player recovers 20% of HP and MP. There is a 5% chance that player gets a full heal of HP and MP.
Gale of Sirius: 1 hit magic Wind damage; +100 bth, 325% of weapon damage. Enemy wind vulnerability increased by 10% for rest of the battle. If the enemy is Earth type, wind vulnerability is increased by 20% instead.
Fortress of Gorgok: Player only receives 50% of damage from enemy attacks for 5 turns. However, this effect ends if player switches armors. Also, the player cannot use the attack option while this effect is in play. In addition, all attack spells will have a x0.75 penalty modifier to damage. Healing spells and summon spells are not affected. Pets are not affected either.

Stat bonuses do not apply to any of the above effects.

-----Appearance: The 8 elemental orbs appear above the player. After clicking on one, the orbs vanish and the head of the chosen elemental Dragon spirit appears. The Dragon’s head then vanishes and the corresponding effect occurs.
If Flame of Akriloth is chosen: A massive Meteor strikes the enemy.
If Chill of the Great Frost Wyrm is chosen: An ice stalagmite forms around the enemy and explodes.
If Storm of Krenos is chosen: A stormcloud appears on the enemy’s side of the screen and lightning strikes. Cloud then vanishes.
If Torrent of Serlissa is chosen: A maelstrom (whirlpool) appears on the enemy’s side and then vanishes.
If Curse of Ziragat is chosen: A giant skull flies on screen and strikes the enemy, sort of like Necromancer’s skull swarm, only with one giant skull.
If Blessing of Geldar is chosen: A light shines down on the player.
If Gale of Sirius is chosen: Blades of compressed air merge into a huge arrow and pierces the enemy.
If Fortress of Gorgok is chosen: Stalagmites form around the player, then vanish.

Note: I picked unique dragons that seemed to best represent each element. I made up the wind dragon one. If there already is a unique wind dragon, please let me know.

The quests and bosses I included are just something I added for fun. I haven’t planned out stats or dialogue for any of the bosses or npcs.

Quests:
Quest 1: Find a Dragon Amulet! (this quest lets you become a Dragonlord, no skills yet)
Quest 2: Visit Dragon shrine in the Leprechaun lands (Luck of the Dragon(ish))
Quest 3: Harvest Dragon Blood (Resistance bonus)
Quest 4: Search for the Dragon shrine in the Greenguard Forest (Eye of the Hunter)
Quest 5: Slay the Dragon Keeper of the Hoard! (Dragon Hoard)
Quest 6: Seek the Amulet of Sir Nichol (Trigoras’s Gift)
Quest 7: Amulet of the Berserk (Roar of the Dragon)
Quest 8: Seek the Forest Alchemist (Reinforce Weapon)
Quest 9: Harvest Dragon Steel (Defense bonus)
Quest 10: Combat Training (True Dragon’s Heart)
Quest 11: Facing Chaos (Dragon Magic!)
Special Quest: Unfinished Business (Special End Quest)

Bosses:
Quest 1 can just be random enemies.
Quest 2 pits the player against leprechauns of various types, ending in a boss fight with Sham Jr., a leprechaun with a different name and is basically a weaker Uncle Sham without Golden Plate.
Quest 3 has the player visiting the lands of the Vartai (Cyrus’s faction), and pits him or her against several dragons before being challenged by a leveled Cyrus.
Quest 4 has the player fighting forest type enemies before fighting a leveled Swordmaiden.
Quest 5 has the player fighting Earth type monsters of appropriate level before fighting Fafnir, a unique Earth type Dragon that uses both darkness and earth attacks.
Quest 6 has the player fighting Undead enemies in a crypt before facing a leveled Trigoras. Higher level players should be familiar with this beast.
Quest 7 has the player fighting Human enemies like bandits, berserkers and herdmasters, etc. before fighting the Herdmaster Boss.
Quest 8 has the player fighting Construct enemies (like golems) of appropriate level and various types until meeting a new NPC, the Forest Alchemist, who sends a Siege Engine Golem (Earth-type with Earth and Fire attacks) against you.
Quest 9 has the player fighting Drakel type enemies in Keld Nae’r before fighting a leveled Drakellium Prototype Dragon.
Quest 10 sends the player against knight type enemies before facing the Last Dragonlord.
Quest 11 has the player fighting Vartai (the ones seen in the latest Dragon War) and dragons before facing the Dragon of Chaos (yes, the same one hatched by DF players). This dragon is able to switch elements in battle to whatever the player is weakest against. It should also have 90% elemental vulnerabilities and be leveled.

The Special Quest has player fighting a series of fire and undead enemies seeking to kill the Last Dragonlord. The Boss of this quest is an Undead Xan. If this interferes with Artix Entertainment's plans for DF and AQ then it can be some other major foe from DF like Gorgok or Lord Frydae XIII.


Stat Needed: Luck
Happening: (What is happening along quest) Luck determines whether or not the player finds what they are looking for, whether it be a dragon shrine or a certain enemy.

NPC:
Name: The Last Dragonlord
Appearance: Wears the classic DF Dragonlord armor, but covered in a full hood and cloak ensemble that is Midnight Blue. The face of The Last Dragonlord is shadowed, save for the mouth region, which is a pale color. The gender of The Last Dragonlord is deliberately vague, as is anything else that might identify him or her. A Dragon Amulet can be seen on the cloak clasp.

The following text includes scene locations and NPC dialogue

Text:
The location of the class quest should be in the forest between The Crater and Mount Thrall.
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Number of posts : 587
Age : 49
Location : Bahrain
Registration date : 2007-11-03

Character sheet
Coins: Infinity
Level: Maximum level
Health:
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PostSubject: part 2   Dragonlord Class (with desc of class skills) Icon_minitimeThu Nov 22, 2007 6:14 am

part 2

Opening text (can skip):

Five years ago, a Dragonlord helped shape the destiny of Lore. This mighty warrior endured trial after trial, fought foe after foe, all for the sake of Lore. This Dragonlord was the latest member of an ancient Order of protectors predating even the Guardians. As The Last Dragonlord, this brave soul defended all who live on this world called Lore. Now though, this warrior’s story is over, and a new one is about to begin. Will you take up the mantle of the Dragonlords?

(The scene changes. A humble cottage is shown in the woods, and in front of it stands The Last Dragonlord. A baby dragon can be seen next to him/her. Your character enters conversation with him/her)

You: I heard rumors from Galanoth and Cyrus, but I never expected to actually find the legendary Dragonlord himself…herself?

The Last Dragonlord (TLD for short): …it doesn’t really matter.

You: Okay…anyway, was it you who defeated the Exodus Titan on that massive dragon?

TLD: Yes, in a way. But I sense that is not the main reason you are here. You wish to become a Dragonlord?

Dialogue Options:
What is a Dragonlord?
TLD: Dragonlords were…are an Order predating the Guardians. The Dragonlords do not simply take on the characteristics of dragons like the Vartai, nor do we study their weaknesses like the Dragonslayers. We instead channel the innate power of Lore itself, much like the Guardians do now. However, the magic we channel is Dragon Magic, the power that resides in the Elemental Orbs themselves. Our duty is not only to guard the denizens of Lore, but the secrets of dragon magic as well.

Dragonlord Shop:
Can purchase items listed in shop section.
After exiting:
TLD: These artifacts are last of their kind, much like myself. Make good use of them!

Back to Town:
Self explanatory.

Become a Dragonlord!: This option starts the quest chain.

TLD: I am glad someone else wishes to join the Dragonlords. It’s lonely being the only one here.

Baby Dragon: Grrr!

TLD: Sorry…I meant the only human being here. *Ahem* To join the Dragonlords, you will need a Dragon Amulet like mine. This artifact serves as a conduit to the Dragon Magic of Lore, and grants a person greater understanding of dragonkind.

You: Cool. You wouldn’t happen to have an extra one lying around would you?

TLD: …Even if I did, I wouldn’t give it to you. A Dragon Amulet has to be EARNED. (Or bought for $19.95)

You: What was that last part?

TLD: Nothing! Fortunately for you, my dragon has sensed the presence of one Amulet near the grasslands of your hometown Battleon. It also said there was something odd about the amulet…but we can worry about later. Go get that amulet!

Quest 1: Find a Dragon Amulet! (this quest lets you become a Dragonlord, no skills yet)

--After four random battles against relatively low level monsters—

Stat Roll: Luck
Text: Do you feel lucky? DO YOU? Will you find the Dragon Amulet, or will you have to search anew?
Need to get a roll of 50 or higher. Luck bonus added.
If successful, fight another random enemy, and a message then states that you have found the Dragon Amulet.

You are now a Dragonlord!

--Back at TLD’s cottage—

TLD: Excellent! You have found the Amulet! Now I can proclaim you a True Dragonlord!

You: Really? That’s all I had to do? Wow, I was expecting a long series of increasingly difficult tasks to master various skills!

TLD: Nonsense! With a fully empowered Amulet, you will access to the strength and wisdom of Ages! Wait a minute…this amulet…no.

You: I knew it. I knew this couldn’t be that easy.

TLD: This amulet has no power, no magic. As it is now, it’s nothing more than a worthless piece of jewelry that wouldn’t even fetch 100 gold in Battleon.

You: So I can’t become a Dragonlord? *sob*

TLD: No, but it means you will need to empower it again. And before you ask, NO I do NOT have a giant mystical power source that can recharge your amulet.

You: (Darn). I wasn’t going to ask that.

TLD: Sure you weren’t. You will need to find the Dragon Amulets of past Dragonlords, and let your amulet commune with them. The wisdom of these legends of the past will be infused into your amulet, gradually restoring its power. Most of these Amulets can be found in the resting places of these Dragonlords, called Dragon Shrines…most. In addition, your Dragonlord armor can be enhanced with special treatments, but I will need to spend some time researching to find the ingredients needed.

Quest 2: Visit Dragon shrine in the Leprechaun lands (Luck of the Dragon(ish))

You: Shrines, amulets, ingredients got it. So what do I do first?

TLD: (Was I this rude when I was an adventurer too?) Visit the Dragon Shrine of Allana, one of the First DragonLords. Her shrine is near the homeland of the Leprechauns. Allana was one of the few humans on Lore who actually liked Leprechauns. Even more astonishing was that they loved her as well.

You: Wait. She loved Leprechauns? Those annoying little gold mongering monsters?

TLD: You will find that many Dragonlords of the past saw good in the strangest of places, and in the most unlikely beings. That, along with Dragon Magic, is our true power.

You: If you say so…


--After 4 battles against random Leprechaun type enemies—

Stat Roll: Luck
Text: Do you feel lucky? Will you find the Dragon Amulet, or will you have to search anew?
Need to get a roll of 50 or higher. Luck bonus added.
If successful, enter dialogue scene.

You: Found the shrine!

???: Stop! Don’t you dare disturb Lady Allana’s resting place!

You: Who’s there!?

Sham Jr.: It is I, Sham Jr.! Nephew of Uncle Sham, and his successor if he doesn’t make me into a gold statue! Enough talk! I’ll send you crying home for trying to vandalize this place!

--After beating Sham Jr.—

You: I’m not here to vandalize anything! I just need to borrow Allana’s amulet for a second to recharge my own amulet!

Sham Jr: Wait. You’re a Dragonlord too?

You: Working on it. That’s why I’m here.

Sham Jr: Well, if you came here to continue Allana’s legacy, then I’ll allow you to borrow her amulet. According to Leprechaun history, Allana spent years helping us protect our gold from greedy humans. In gratitude, we taught her some of the ways of Leprechaun combat. Her amulet should contain that knowledge. Use it well, Dragonlord.

You: …um, wow. Thanks.
Class Skill Learned!

Quest 3: Harvest Dragon Blood (Resistance bonus)

TLD: Congratulations on finding Allana’s Amulet! May her wisdom guide you. Now, on to the next step of your journey. I have discovered a means of reducing the damage your armor takes from the elements. I require but one ingredient: the blood of a Vartai.

You: No problem. There are more than a few those running around terrorizing people ever since the Dragon King appeared.

TLD: It’s not that simple. You cannot simply kill a Vartai and take its blood. Vartai blood only has power if it is freely given as a gift. You will need to find another way. Try going to Dragonspine Mountains and ask Cyrus for advice on the matter.

You: Go ask Cyrus, High Khan of the Dracomancers, and a Vartai himself, that I need blood from a Vartai. Got it.

TLD: Such sarcasm. Boy, that takes me back.

--After four random battles against Dragons of appropriate level—

Stat Roll: Luck
Text: Do you feel lucky? Will you find Cyrus, or will you have to search anew?
Need to get a roll of 55 or higher. Luck bonus added.
If successful, enter dialogue scene.


Cyrus: Ah, *player character name*, it’s good to see you again. What brings you here?

You: Good to see you too Cyrus, but this isn’t a social call I’m afraid.

Cyrus: It rarely is when you’re involved. So how may I assist you my friend?

You: Okay, I need the blood of a Vartai—

Cyrus: What? You need Vartai blood?

You: Calm down! I need Vartai blood that’s freely given, not taken!

Cyrus: Very well. I will let you have some of my blood. But first, indulge me in one request.

You: Sure, what is it?

Cyrus: Fight me. Nothing too serious, just a friendly sparring session. With the ever increasing threats to Lore and my people, I need to be ever vigilant and strong. A duel with you, one of the greatest warriors I have ever known, would be excellent training.

You: If that’s what it takes, then I accept your challenge!
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Number of posts : 587
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Registration date : 2007-11-03

Character sheet
Coins: Infinity
Level: Maximum level
Health:
Dragonlord Class (with desc of class skills) Left_bar_bleue99999999999/99999999999Dragonlord Class (with desc of class skills) Empty_bar_bleue  (99999999999/99999999999)

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PostSubject: Re: Dragonlord Class (with desc of class skills)   Dragonlord Class (with desc of class skills) Icon_minitimeThu Nov 22, 2007 6:15 am

part 3

--After dueling Cyrus—
Cyrus: Enough! I yield! You are even stronger than I remember, *player name*.

You: You’re not shabby yourself.

Cyrus: May I ask why you need my blood?

You: According to The Last Dragonlord, I need it to strengthen my armor.

Cyrus: The Last Dragonlord…are you saying that you are training to become a Dragonlord?

You: *nod*

Cyrus: If you had mentioned that before, I would not have wasted time with my request for a duel. Unlike the Dragonslayers, the Dragonlords had always honored the Vartai, never branding us as evil simply because we had dragon blood. It is good to know that soon The Last Dragonlord will no longer be the last.

You: (wow, Dragonlords are popular)

--Back ath TLD’s cottage—

You: I have the Vartai Blood from Cyrus.

TLD: Excellent! Now I will increase your armor’s resistance to the elements!

Class skill learned!

Quest 4: Search for the Dragon shrine in the Greenguard Forest (Eye of the Hunter)

You: So now that Vartai blood is infused in my armor *shudder* what do I do next?

TLD: Relax. This next step won’t involve any more blood; well, blood that isn’t spilled in combat anyway. You’ll be searching for a second Dragon Shrine. This shrine, located in Greenguard Forest, holds the Amulet of T’laurus, the first and only Elven Dragonlord.

You: An Elven Dragonlord? Wow, I thought most elven soldiers elect to become Rangers or Hunters or some career typically associated with forests.

TLD: Yes, that does seem to be the popular venue for elves trained in the martial ways. Indeed, T’laurus was a Ranger General before he followed the call of Dragon Magic. Why he became a Dragonlord is a mystery to me.

You: Maybe I’ll be able to shed light on that story when I visit the shrine.

--After four random battles against Forest aligned enemies of appropriate level—

Stat Roll: Luck
Text: Do you feel lucky? Will you find the Dragon Shrine, or will you have to search anew?
Need to get a roll of 60 or higher. Luck bonus added.
If successful, enter dialogue scene.

You: I’ve found the shrine! And not a monster in sight!

???: Halt, thief! Do not step any closer to that site!

You: (Didn’t I go through this already?) Listen, there’s been a misunderstanding. I’m not some graverobber, I have a good reason for taking a valuable artifact from a shrine. I’m visiting this Dragon Shrine for the same reason I visited Lady Allana’s shrine, I’m train—

Swordmaiden: You despoiled my mother’s grave as well?! Now you will neither leave this forest alive or in one piece!

You: ******? As well?...Wait, then that means—

---After defeating the Swordmaiden---

Swordmaiden: I…won’t…give up…

You: Listen to me carefully. I. DID. NOT. ROB. ANY. TOMB! I am training to become a Dragonlord, and I need to commune with Dragon Amulets of previous Lords to do so! That’s why I’m here; to borrow the Amulet, not steal it!

Swordmaiden: …I believe you. For some reason, I can’t help but trust your words. Forgive my haste and accusations. I was furious that someone might be disturbing my parents’ rest and I lashed out.

You: So Allana and T’laurus were your parents then?

Swordmaiden: Yes, although by all rights they should never have met, let alone fallen in love and started a family. My ******, during her travels as a Dragonlord, met my father while in Elven lands. Their love prompted my father T’laurus to resign his post as Ranger General and join the Dragonlords. Such was their love that my father chose to relinquish his Elven immortality so that he could grow old with my ******. When she passed away, my father did too soon after. The Leprechauns swore to protect mother’s shrine, leaving me to guard my father’s.

You: So T’laurus gave up being a Ranger General and immortality for the oldest and simplest reason…and you’ve been here ever since?

Swordmaiden: Well, no. My parents would never forgive me if I dedicated my entire life to protecting this shrine instead of living life. I summoned the forest creatures to guard this shrine throughout the years. Why do you think this place is called GreenGUARD forest? I am summoned via a teleport spell only when someone is able to breach the shrine.

You: That explains your sudden appearance.

Swordmaiden: Again I apologize for my earlier actions. I only hope that my parents are not too upset with me attacking an innocent human training to join their order. I will allow you to use my father’s amulet to help you reach your goal.

*Swordmaiden vanishes*

You: Thanks um—hmm, didn’t catch her name.

--back at TLD’s cottage—

You: I have returned with T’lauren’s amulet. Also, did you know he and Allana were an item? Apparently that’s why he joined the Dragonlords.

TLD: Huh. I figured his reasons would be more complex than that. Anyway, congratulations on completing the next step of your training!

--Class skill learned!—

Quest 5: Slay the Dragon Keeper of the Hoard! (Dragon Hoard)

TLD: *Player name* , I have some bad news related to your next quest. The location of Dragonlord Roric’s Amulet is unknown.

You: So there is no shrine to him anywhere? Do you have any idea at all where his amulet might be found?

TLD: I was getting to that. Prior to becoming a Dragonlord, Roric was a dragonslayer of great renown, long before the actual Order was founded by Galanoth. According to my records, even after he became a Dragonlord, he continued to slay evil dragons on behalf of those who could not protect themselves.

You: I’m guessing that his eventual death had something to do with that.

TLD: It’s quite likely. The last time Roric was seen alive, he was preparing to slay an evil dragon named Fafnir that terrorized the neighboring human cities for treasure. Fafnir guarded a hoard that was vast even by the standards of dragons. Roric never returned from his quest. The best way for you to find his amulet would be to complete his quest and slay Fafnir. His hoard is located in a cave in Smoke Mountain near the Fire Fields.

You: Ugh. Better dress light then.

--After four random battles against Earth and Fire enemies of appropriate level—

Stat Roll: Luck
Text: Do you feel lucky? Will you find the Dragon Fafnir, or will you have to search anew?
Need to get a roll of 65 or higher. Luck bonus added.
If successful, enter dialogue scene.

You: Wow, I’ve never seen so much treasure in one place! I doubt even the Leprechauns have this much gold!

???: Stay away from this hoard, greedy human!

You: Is that you, Fafnir? Show yourself!

Fafnir: Are you another foolish treasure seeker, after my hoard? Or are you just a dragonslayer hoping to make a name for yourself slaying the evil Fafnir?

You: Neither. I’m a Dragonlord in training, and I’ll put an end to your rampage!

Fafnir: Another Dragonlord eh? I haven’t seen one of your kind since Roric was here.

You: So Roric did die trying to stop you!

Fafnir: Roric came to help me! I sent for him. You see, this treasure of mine is cursed. An evil wizard cast a spell upon it that corrupts all who covet it. This curse compels me to guard this treasure and to add to it by any means, even though my heart is against attacking innocents. I pleaded for Roric to end my suffering, and to slay me in battle. Alas, I defeated him, and now his amulet is a part of my hoard.

You: A dragon sending for a Dragonslayer? Now, I’ve heard everything.

Fafnir: I can feel the curse acting upon me even now. Do you have the the strength to succeed where Roric failed? If you have any compassion at all, then strike me down!!

--After defeating Fafnir—

Fafnir: I…salute you…Dragonlord. Here, take Roric’s amulet. I have imbued it with the power to summon the cursed hoard to you. Even though you must not try to spend even a single coin lest the curse fall upon you, you should be able to use it as a weapon.

You: Thank you, Fafnir. I’m sorry that this was all I could do for you.

Fafnir: Don’t…be. After spending centuries in a cave thinking only of this hoard, death will seem like a blessing. Fare…thee…well…Dragonlo—

You: …

--Back at TLD’s cottage—

You: I have returned with Roric’s amulet and freed Fafnir from his curse.

TLD: Congratulations. Not only did you recover another Amulet, you gained a bit of wisdom concerning dragons. Not all of them are beasts that live only to prey on the helpless.

Baby Dragon: *Squawk!*

Note: what kind of noise would a baby dragon make? Anyone know? Somehow, ‘squawk’ doesn’t seem right.

--Class skill learned!—

Quest 6: Seek the Amulet of Sir Nichol (Trigoras’s Gift)

TLD: I have some good news and bad news concerning your next quest.

You: Let’s hear the good news first.

TLD: Unlike your last quest, I know the exact location of Dragonlord Nichol’s Dragon Amulet.

You: And the bad news?

TLD: I know the exact location of Dragonlord Nichol’s Dragon Amulet.

You: Let me guess. It’s not exactly in a nice vacation spot is it?

TLD: Not unless you happen to be an overly enthusiastic Paladin whose idea of a good time is fighting through hordes of undead in abandoned wells or graveyards.

You: That sounds vaguely familiar…

TLD: Sir Nichol’s Dragon Shrine is deep within a crypt located in his home near the town of Granemor. Don’t worry, Sir Nichol himself, last time I checked, is not undead. However, the rest of the deceased in the crypt do not rest so easily.

You: Seems like nothing stays dead anymore these days.

--After fighting four random battles against undead of appropriate level—

Stat Roll: Luck
Text: Do you feel lucky? Will you find the Dragon Shrine, or will you have to search anew?
Need to get a roll of 65 or higher. Luck bonus added.
If successful, enter dialogue scene.

You: So this is Nichol’s shrine. Well, everything seems peaceful here. I’ll just go and get that amule—

???: WHO DARES DEFILE THIS SACRED PLACE?!

You: And I spoke too soon.

???: ACCURSED TOMB ROBBER!! THE ONLY TREASURE YOU WILL FIND HERE IS DEATH BY MY FANGS!!

*Trigoras appears*

--After battling Trigoras—

You: *Huff, Huff* Wait! Why are you even here, Trigoras? Last I heard of you, you’re not known for spending your free time in crypts!

Trigoras: I WAS PAYING RESPECTS TO AN OLD FRIEND.

You: An old friend…Sir Nichol?!

Trigoras: I SENSE YOUR DISBELIEF. YES, HE AND I WERE FRIENDS. WHEN I WAS A YOUNG DRAKE, HE AND I FOUGHT ONCE. THOUGH HE COULD HAVE KILLED ME THEN, HE SPARED ME. FROM THEN ON WE BECAME GOOD FRIENDS.

You: If you were such good friends, then why do you attack humans?

Trigoras: AFTER HE DIED, I LATER FELL IN LOVE WITH ANOTHER DRAGON, THE ONLY OTHER ONE OF MY KIND. SHE WAS SLAIN BY GREEDY HUMANS, HOPING TO SELL HER HEADS AS TROPHIES!! TROPHIES!!

You: Yeah, using dragon heads as trophies and weapons, that’s just not right…

Trigoras: MY RAGE TOWARDS HUMANITY WILL NEVER BE QUENCHED. HOWEVER, IF YOU ARE INDEED ON THE PATH OF THE DRAGONLORD, I WILL AID YOU IN HONOR OF SIR NICHOL. HERE, I HAVE IMBUED HIS AMULET WITH MY POWERS.

You: Thank you, Trigor—

Trigoras: THIS CHANGES NOTHING!! I WILL ALWAYS DESPISE YOU AND YOUR KIND. I ONLY STAYED MY TALONS BECAUSE WE ARE IN THIS SACRED PLACE. IF WE SHOULD MEET AGAIN, BE PREPARED TO FIGHT OR FLEE MY WRATH!! NOW GET OUT OF MY SIGHT!!

--Back at TLD’s cottage—

You: It was a close call, but I managed to retrieve Sir Nichol’s amulet.

TLD: Ah good. Congratulations on surviving your encounter with Trigoras by the way.

You: Thanks, it was…hey wait, you knew Trigoras would be visiting the crypt when I went there, didn’t you?! Why did you send me there knowing that a powerful dragon that hates humans would be there too?

TLD: It was another test. Not just of your fighting skills, but also of your heart. I needed to see if you could reach Trigoras through his rage and get him to help you. Dragonlords aren’t just warriors that attack without any thought. Which brings me to your next task…

--Clask skill learned!--

Dialogue for other quests to be added later.

Quest 7: Amulet of the Berserk (Roar of the Dragon)
Quest 8: Seek the Forest Alchemist (Reinforce Weapon)
Quest 9: Harvest Dragon Steel (Defense bonus)
Quest 10: Combat Training (True Dragon’s Heart)
Quest 11: Facing Chaos (Dragon Magic!)
Special Quest: Unfinished Business (Special End Quest)


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Armor: Dragon Mail, Dragon Lord’s Mail
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